Sins of a Solar Empire
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Sins of a Solar Empire Wiki
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===Kostura cannon=== The [[Kostura Cannon]] is the Vasari superweapon. While it is not, in of itself, a game winner, it can significantly help your fleet attack the enemy; generally, players fortify their front line planets while mostly neglecting building defenses on their core worlds. The Kostura, however, upsets this strategy. A Kostura shell makes its target planet a temporary Phase Stabilizer Node, which you can travel to directly instead of having to use the intervening phase lanes (if your fleet travels from a Phase Stabilizer Node of its own). If you have your fleet on one of your own planets with a [[Phase Stabilizer]], you can fire the cannon at a core enemy world, warp your fleet in directly to the enemy planet, and wreak havoc while the enemy fleet is busy attempting to travel along the long phase lanes back to the core planet you're attacking. Even if the enemy fleet is stronger than your own and eventually engages yours, you can flee back to your original planet without taking losses if you have a level 6 [[Antorak Marauder]] with [[Stabilize Phase Space]]. This is exceptionally useful for taking out enemy superweapons or for wiping out the enemy homeworld with a large number of siege frigates. While the Kostura Cannon does a moderate amount of damage against enemy structures on the targeted planet, you will need a large number of Kosturas to completely destroy the enemy structures, especially if they have any hull or armor upgrades. Given their cost, it's rarely worth it to build more than 2 or 3 Kosturas.
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