Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits. Anti-spam check. Do not fill this in!===Hangar defense=== In general, it is cheaper, easier, and faster to install a turret rather than a hangar. Although one may be tempted to build a Hangar Defense or few, it is relatively easy for the enemy to negate its firepower, either by using flak or fighters. Unless you are Vasari, if you're focused on building static defenses, it's generally a better idea to invest in turrets than hangars. However, Vasari hangars can be upgraded via research to have the fearsome [[Phasic Trap]] ability, which can freeze vast numbers of enemy strike-craft and render them harmless almost indefinitely. This is a very effective strategy, even against human opponents. As Vasari, having a few hangars with Phasic Trap near a starbase on a key world can completely negate carrier-based enemy fleets. The other races are usually better off defending with turrets (or a fleet). Summary: Please note that all contributions to the Sins of a Solar Empire are considered to be released under the CC-BY-SA Cancel Editing help (opens in new window) Retrieved from "https://sinsofasolarempire.fandom.com/wiki/Tips_%26_Tricks"