Sins of a Solar Empire
m (Category spelling correction)
(Fixed incorrect max targets numbers for rank 1 and 2)
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{| class="gametable" style="font-size: 88%;"
 
{| class="gametable" style="font-size: 88%;"
|-
 
 
! Ability User:
 
! Ability User:
 
| [[Radiance Battleship]]
 
| [[Radiance Battleship]]
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| 20
 
| 20
 
|-
 
|-
  +
! Max Targets
! Range:
 
  +
| 8 -> 16 -> 32
 
|-
 
! Range:
 
| 3000 -> 4000 -> 5000
 
| 3000 -> 4000 -> 5000
 
|-
 
|-
 
! Effect(s):
 
! Effect(s):
|
+
|
 
*Other forces attack this ship
 
*Other forces attack this ship
 
|}
 
|}
 
Antagonizes nearby hostile forces into attacking this ship over their current targets.
 
Antagonizes nearby hostile forces into attacking this ship over their current targets.
Extracted from the game.
 
   
  +
==Tactics==
  +
Due to its low number of maximum targets, it's unlikely that the Radiance will destroy itself with this ability. It is most useful for distracting militia when colonizing planets, ensuring you don't take frigate casualties. In large fleet battles, you usually don't want your capital ships to come under attack, and using this ability is not advised. It is best to use this ability along with [[Energy Absorptive Armor]] so the danger is decreased.
  +
  +
Another nice way to use this ability is to use it in conjunction with the [[Rapture Battlecruiser]]'s [[Vengeance]] ability, which results in (at level 3) causes 200% of any damage dealt to the Radiance Battleship to also damage the attacker; as several ships will attack the battleship due to this ability, a large amount of damage will be dealt by the Vengeance ability.
  +
  +
This ability is effectively worthless in multiplayer because an enemy player can simply order his units to attack something other than the Radiance.
 
[[Category:Advent]]
 
[[Category:Advent]]
 
[[Category:Abilities]]
 
[[Category:Abilities]]

Revision as of 22:10, 18 October 2012

Ability User: Radiance Battleship
Ability Type: Active
Target: Targets enemy capital ships, frigates and structures attacking within the radius.
Antimatter Cost: 65
Cooldown Time: 35
Duration: 20
Max Targets 8 -> 16 -> 32
Range: 3000 -> 4000 -> 5000
Effect(s):
  • Other forces attack this ship

Antagonizes nearby hostile forces into attacking this ship over their current targets.

Tactics

Due to its low number of maximum targets, it's unlikely that the Radiance will destroy itself with this ability. It is most useful for distracting militia when colonizing planets, ensuring you don't take frigate casualties. In large fleet battles, you usually don't want your capital ships to come under attack, and using this ability is not advised. It is best to use this ability along with Energy Absorptive Armor so the danger is decreased.

Another nice way to use this ability is to use it in conjunction with the Rapture Battlecruiser's Vengeance ability, which results in (at level 3) causes 200% of any damage dealt to the Radiance Battleship to also damage the attacker; as several ships will attack the battleship due to this ability, a large amount of damage will be dealt by the Vengeance ability.

This ability is effectively worthless in multiplayer because an enemy player can simply order his units to attack something other than the Radiance.