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Sends a demolition team to scuttle target friendly frigate or structure, dealing damage to nearby ennemy ships related to the targets remaining hull. Deal bonus damage if the target was boarded with [[Boarding Party]]. Extracted from the game. You can use this on merchant ships. |
Sends a demolition team to scuttle target friendly frigate or structure, dealing damage to nearby ennemy ships related to the targets remaining hull. Deal bonus damage if the target was boarded with [[Boarding Party]]. Extracted from the game. You can use this on merchant ships. |
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− | Note: The damage will be dealt to |
+ | Note: The damage will be dealt to a maximun of 25 enemy ships caught in the explosion radius, ennemy structures are untouched. There is an increasing damage panality as the friendly target hull is damaged, full damage is only achievable with full hull point. |
==Trivia== |
==Trivia== |
Revision as of 13:36, 14 September 2012
Ability User: | Corsev Battlecruiser |
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Ability Type: | Active |
Target: | Targets Owned Frigates and Structures. |
Antimatter Cost: | 85 |
Cooldown Time: | 90 -> 80 -> 70 -> 60 |
Range: | 8000 |
Effect(s): |
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Sends a demolition team to scuttle target friendly frigate or structure, dealing damage to nearby ennemy ships related to the targets remaining hull. Deal bonus damage if the target was boarded with Boarding Party. Extracted from the game. You can use this on merchant ships.
Note: The damage will be dealt to a maximun of 25 enemy ships caught in the explosion radius, ennemy structures are untouched. There is an increasing damage panality as the friendly target hull is damaged, full damage is only achievable with full hull point.
Trivia
There is a major delay between the visual effect and the actual damage mechanic. Often times, the boarding ship will still be flying to the target while the ennemy ships are beeing shreded to pieces.