Sins of a Solar Empire
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==Effects==
 
==Effects==
Simply put, if you use this ability, the targeted frigate or cruiser joins your empire and, if the Rapture Battlecruiser is in a fleet, joins the fleet, effectively giving you free ships. Unfortunately, any upgrades that the previous owner had placed on it mysteriously vanish, which makes it so that, unfortunately, you can't use this to obtain an overpowered pirate ship, as in Diplomacy, in the late game, they can be as strong as capital ships (ignoring special abilities). Fortunately, however, this allows you to get, theoretically, unlimited ships, as you can continue to use Domination on ships, even when your fleet supply is used up. However, if your fleet is destroyed, rebuilding it will be an issue.
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Simply put, if you use this ability, the targeted frigate or cruiser joins your empire and, if the Rapture Battlecruiser is in a fleet, joins the fleet, effectively giving you free ships. Unfortunately, any upgrades that the previous owner had placed on it mysteriously vanish. This means that you cannot use seconary abilities of support cruisers, and you cannot gain the overpowered pirates from Diplomacy, since they will revert to their weak unupgraded base forms. If you capture an enemy Advent unit, it will use any applicable upgrades you may have for it.
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In theory, Domination can be used to attain an unlimited number of ships. In practice, you need to be in combat to use this ability, meaning you will likely be taking casualties. Successfully "farming" to increase your ship size is usually only possible once the enemy is so weak that victory is already assured.
   
 
==Development==
 
==Development==

Revision as of 03:53, 15 March 2011

Ability User: Rapture Battlecruiser
Ability Type: Active
Target: Targets enemy frigates.
Antimatter Cost: 150
Cooldown Time: 60
Duration: N/A
Range: 6000
Effect(s):

Overpowers the minds of the crew aboard the targeted frigate, forcing them to serve this ship's empire. Extracted from the game.

Effects

Simply put, if you use this ability, the targeted frigate or cruiser joins your empire and, if the Rapture Battlecruiser is in a fleet, joins the fleet, effectively giving you free ships. Unfortunately, any upgrades that the previous owner had placed on it mysteriously vanish. This means that you cannot use seconary abilities of support cruisers, and you cannot gain the overpowered pirates from Diplomacy, since they will revert to their weak unupgraded base forms. If you capture an enemy Advent unit, it will use any applicable upgrades you may have for it.

In theory, Domination can be used to attain an unlimited number of ships. In practice, you need to be in combat to use this ability, meaning you will likely be taking casualties. Successfully "farming" to increase your ship size is usually only possible once the enemy is so weak that victory is already assured.

Development

Patch 1.1 reduced Domination's cooldown from 90 seconds to just 60 seconds.