Edit Page
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 11: | Line 11: | ||
|- |
|- |
||
! Antimatter Cost: |
! Antimatter Cost: |
||
− | | 100 -> 90 -> 80 |
+ | | 100 -> 90 -> 80 |
|- |
|- |
||
! Cooldown Time: |
! Cooldown Time: |
||
− | | 50 -> 45 -> 40 |
+ | | 50 -> 45 -> 40 |
|- |
|- |
||
! Duration: |
! Duration: |
||
Line 20: | Line 20: | ||
|- |
|- |
||
! Range: |
! Range: |
||
+ | | 4500 |
||
− | | 4500 [4500 -> 5110 -> 5720 -> 6325] |
||
|- |
|- |
||
! Effect(s): |
! Effect(s): |
||
| |
| |
||
− | *Damage: 150 -> 300 -> 450 |
+ | *Damage: 150 -> 300 -> 450 |
− | *Antimatter Removed: 50 -> 100 -> 150 |
+ | *Antimatter Removed: 50 -> 100 -> 150 |
|} |
|} |
||
Fires a high energy radio frequency bomb at the target ship, depleting shields and antimatter from it and nearby ships when the bomb explodes. |
Fires a high energy radio frequency bomb at the target ship, depleting shields and antimatter from it and nearby ships when the bomb explodes. |
||
Line 31: | Line 31: | ||
Note that the shockwave created from the EMP affects an area of 2500 -> 3000 -> 3500 but this information is not shown in game. |
Note that the shockwave created from the EMP affects an area of 2500 -> 3000 -> 3500 but this information is not shown in game. |
||
− | |||
− | Note: Values in Brackets taken from Rebellion. |
||
[[Category:TEC]] |
[[Category:TEC]] |