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− | '''Heavy Fallout''' is an ability for the Krosov Siege Frigate. This is a passive ability that effects the Krosov's standard orbital bombardment attacks. It is primarily a weapon of economic warfare against unshielded planets with minimal civil protection: by killing the population, cash income is reduced until the population rebuilds. By using Heavy Fallout, a planet becomes a liability rather than an asset for a longer period of time. Combined with light carriers or LRM frigates to take out orbital facilities, Heavy Fallout has the potential to be a staple of late-game economy warfare. |
+ | '''Heavy Fallout''' is an ability for the [[Krosov Siege Frigate]]. This is a passive ability that effects the Krosov's standard orbital bombardment attacks. It is primarily a weapon of economic warfare against unshielded planets with minimal civil protection: by killing the population, cash income is reduced until the population rebuilds. By using Heavy Fallout, a planet becomes a liability rather than an asset for a longer period of time. Combined with light carriers or LRM frigates to take out orbital facilities, Heavy Fallout has the potential to be a staple of late-game economy warfare. |
Game Description: The after effects of planet bombardment are made more severe, causing population growth to be reduced more sharply for a period of time. |
Game Description: The after effects of planet bombardment are made more severe, causing population growth to be reduced more sharply for a period of time. |
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− | [[Category:Cruisers]] |
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[[Category:TEC]] |
[[Category:TEC]] |
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Latest revision as of 19:17, 15 May 2008
Heavy Fallout is an ability for the Krosov Siege Frigate. This is a passive ability that effects the Krosov's standard orbital bombardment attacks. It is primarily a weapon of economic warfare against unshielded planets with minimal civil protection: by killing the population, cash income is reduced until the population rebuilds. By using Heavy Fallout, a planet becomes a liability rather than an asset for a longer period of time. Combined with light carriers or LRM frigates to take out orbital facilities, Heavy Fallout has the potential to be a staple of late-game economy warfare.
Game Description: The after effects of planet bombardment are made more severe, causing population growth to be reduced more sharply for a period of time.
Ship: | Krosov Siege Frigate |
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Research Cost: | 1000$ 150m 250c |
Antimatter Cost: | 0 (Passive Effect) |
Cooldown: | 0 (Passive Effect) |
Range: | Variable (Krosov Attack Range) |
Duration: | 360 |
Effect(s): | Population Growth Rate: -30% |