Sins of a Solar Empire
Advertisement
TargetingUplink button
Ability User: Argonev Star Base, Transcencia Star Base, Orkulus Star Base
Ability Type: Passive
Effect(s):
  • Current hull points lost: 30%
  • Antimatter removed: 100%

The star base disrupts the outbound phase lanes of its gravity well, causing hostile ships that are jumping away to take damage and lose their antimatter.

-- Extracted from the game.

All starbases have this ability by default. TEC can research Improved Destabilization to allow their star bases to remove 50% of the hull points of retreating enemy ships (instead of 30%).

Tactics

In competitive games, this ability is most useful in combination with a strong fleet. If your enemy attacks one of your gravity wells where you have a star base defending, if you can force the enemy to retreat, follow their retreating forces with your own fleet and engage them (if possible). The enemy ships will have no antimatter and will have taken moderate hull damage, so your fleet will have a moderate combat advantage against them for the next few minutes.

Unless the defender immediately pursues the retreating enemy fleet (which is not always a good idea), the effects of Jump Destabilization are minimal.

Advertisement