Sins of a Solar Empire
Sins of a Solar Empire
Advertisement

This "hotfix" was a patch released shortly after Patch 1.18 which corrected some serious issues.


Changes include:

  • Fix for Akkan's colonize potentially creating neutral resource extractors.
  • Fix for Adept Drone Anima not behaving correctly in original Sins.
  • Fix for NanoHullRepair sound effect.
  • Jam Weapons will now only be autocast when a threshold number of enemy strike craft are in range. (Entrenchment Only)
  • Improved AI and autocast usage for Flak Burst, TelekineticPush, MassDisorientation and PhaseOutFighters. (Entrenchment Only)
  • New AIUseTime for modding: OnlyWhenManyTargetsInRange. (Entrenchment Only)
  • Fixed bug with mines not targetting or detonating if their owner player didn't have vision at their planet. (Entrenchment Only)
  • Included dll's to make sure ConvertData runs correctly for modders.
  • Included Developer builds for modders.

SoaSE Patch History[]

v1.02 | v1.03 | v1.04 | v1.05 | v1.1 | v1.11 | v1.12 | v1.13 | v1.15 | v1.17 | v1.18 | v1.181 | v1.19 | v1.01 | v1.2 | v1.21 | v1.3 | v1.31 | v1.32

SoaSE: Rebellion Patch History[]

v1.01 | v1.02 | v1.03 | v1.031 | v1.04 | v1.1 | v1.50 | v1.51 | v1.52 | v1.80 | v1.82

Advertisement