Sins of a Solar Empire
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|Population Growth +20%
 
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'''Note: see [[Entrenchment#New Planet Bonuses|Entrenchment]] for Planet Bonuses added in the expansion'''
 
 
 
{{Clear}}
 
{{Clear}}
 
 
==Notes==
 
==Notes==
 
Bonuses, if present, are revealed at particular levels of exploration, from Scouting to the second Explore Planet. For example, you ''always'' see whether a planet has a Dense Molten Core (High Gravity) or Porous Core (Low Gravity) just by scouting a system. You always see Expert Agrarian, Ionic Storms, Mega Fauna when you colonize. But you might see Caustic Atmosphere when you scout, or when you colonize (at the latest). Et cetera.
 
Bonuses, if present, are revealed at particular levels of exploration, from Scouting to the second Explore Planet. For example, you ''always'' see whether a planet has a Dense Molten Core (High Gravity) or Porous Core (Low Gravity) just by scouting a system. You always see Expert Agrarian, Ionic Storms, Mega Fauna when you colonize. But you might see Caustic Atmosphere when you scout, or when you colonize (at the latest). Et cetera.
Please note that all contributions to the Sins of a Solar Empire are considered to be released under the CC-BY-SA
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