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'''Random Events''' were introduced with the ''[[Stellar Phenomena]]'' DLC for ''[[Rebellion]]'', they are a series of randomly generated events that effect the outcome of planets. |
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==Random Events== |
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===[[Coronal Mass Ejection]]=== |
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Generates at the system's star (except for black holes) and moves randomly between gravity wells for a period of time. Disables construction and weapons in affected areas for a period of time. |
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===Gamma Ray Burst=== |
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*Coronal Mass Ejection: Generates at the system's star (except for black holes) and moves randomly between gravity wells for a period of time. Disables construction and weapons in affected areas for a period of time. |
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*Gamma Ray Burst: Appears randomly outside the star system and moves between gravity wells for a period of time. Damages shields and gives all weapons a chance to bypass shields; also kills a large amount of an inhabited planet's population and limits population growth for a period of time.
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Appears randomly outside the star system and moves between gravity wells for a period of time. Damages shields and gives all weapons a chance to bypass shields; also kills a large amount of an inhabited planet's population and limits population growth for a period of time. |
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*Partisans: May take place on any planet flipped by enemy Culture. Spawns a fleet of Rebel controlled ships of the previous owners race at the flipped planet who will attack anyone who comes near. |
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===Partisans=== |
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*Plasma Storm: Generates at a random gravity well and moves randomly between them for a period of time. Works the same as the stationary plasma storm - disables strike craft launch while active. |
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May take place on any planet flipped by enemy Culture. Spawns a fleet of Rebel controlled ships of the previous owners race at the flipped planet who will attack anyone who comes near. |
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*Magnetic Storm: Generates at a random gravity well and moves randomly between them for a period of time. Works the same as the stationary magnetic storm - disables ability use while active. |
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*Economic Upturn: Occurs randomly; affects all players. Increases tax income by 50% and trade income by 70% on all owned planets for a period of time. |
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===Plasma Storm=== |
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*Economic Downturn: Occurs randomly; affects all players. Decreases tax income by 50% and trade income by 70% on all owned planets for a period of time. |
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Generates at a random gravity well and moves randomly between them for a period of time. Works the same as the stationary plasma storm - disables strike craft launch while active. |
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*Cultural Explosion: Randomly affects a single player. All structures which generate Culture get a 25% boost and enemy culture spread is reduced by 50% while this event is active. |
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*Cultural Implosion: Randomly affects a single player. All structures which generate Culture get a 30% penalty and enemy culture spread is increased by 40% while this event is active. |
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===Magnetic Storm=== |
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*Open Rebellion: May take place on any inhabited planet that is being affected by enemy culture once allegiance drops to 30% or less. When this occurs, the planet is flipped to neutral (unowned) and an uprising occurs with a fleet of ships spawning at the planet. |
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Generates at a random gravity well and moves randomly between them for a period of time. Works the same as the stationary magnetic storm - disables ability use while active. |
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*'''[[Mad Vasari Titan]]''':''' '''A hostile Vasari titan apears at the system's star and begins wandering the system. |
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===Economic Upturn=== |
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Occurs randomly; affects all players. Increases tax income by 50% and trade income by 70% on all owned planets for a period of time. |
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===Economic Downturn=== |
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Occurs randomly; affects all players. Decreases tax income by 50% and trade income by 70% on all owned planets for a period of time. |
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===Cultural Explosion=== |
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Randomly affects a single player. All structures which generate Culture get a 25% boost and enemy culture spread is reduced by 50% while this event is active. |
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===Cultural Implosion=== |
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Randomly affects a single player. All structures which generate Culture get a 30% penalty and enemy culture spread is increased by 40% while this event is active. |
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===Open Rebellion=== |
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May take place on any inhabited planet that is being affected by enemy culture once allegiance drops to 30% or less. When this occurs, the planet is flipped to neutral (unowned) and an uprising occurs with a fleet of ships spawning at the planet. |
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===[[Mad Vasari Titan]]=== |
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A hostile Vasari titan appears at the system's star and begins wandering the system. |
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[[Category:Rebellion DLC]] |
Random Events were introduced with the Stellar Phenomena DLC for Rebellion, they are a series of randomly generated events that effect the outcome of planets.
Random Events
Generates at the system's star (except for black holes) and moves randomly between gravity wells for a period of time. Disables construction and weapons in affected areas for a period of time.
Gamma Ray Burst
Appears randomly outside the star system and moves between gravity wells for a period of time. Damages shields and gives all weapons a chance to bypass shields; also kills a large amount of an inhabited planet's population and limits population growth for a period of time.
Partisans
May take place on any planet flipped by enemy Culture. Spawns a fleet of Rebel controlled ships of the previous owners race at the flipped planet who will attack anyone who comes near.
Plasma Storm
Generates at a random gravity well and moves randomly between them for a period of time. Works the same as the stationary plasma storm - disables strike craft launch while active.
Magnetic Storm
Generates at a random gravity well and moves randomly between them for a period of time. Works the same as the stationary magnetic storm - disables ability use while active.
Economic Upturn
Occurs randomly; affects all players. Increases tax income by 50% and trade income by 70% on all owned planets for a period of time.
Economic Downturn
Occurs randomly; affects all players. Decreases tax income by 50% and trade income by 70% on all owned planets for a period of time.
Cultural Explosion
Randomly affects a single player. All structures which generate Culture get a 25% boost and enemy culture spread is reduced by 50% while this event is active.
Cultural Implosion
Randomly affects a single player. All structures which generate Culture get a 30% penalty and enemy culture spread is increased by 40% while this event is active.
Open Rebellion
May take place on any inhabited planet that is being affected by enemy culture once allegiance drops to 30% or less. When this occurs, the planet is flipped to neutral (unowned) and an uprising occurs with a fleet of ships spawning at the planet.
A hostile Vasari titan appears at the system's star and begins wandering the system.