Sins of a Solar Empire
Sins of a Solar Empire
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RegenerationBay-button
Vasari
Regeneration Bay

Regeneration Bay

Cost: Credits400 Metal100 Crystal75
Build Time: 55 seconds.
Uses: 2 Tactical slot(s).
 
Hull: 3000
Armor: 0
Antimatter: 300
 
Repairs friendly ships near the planet over time.
Shortcut: (E)

Regeneration Bays can repair ships and structures near them. They must be researched before they can be built. With only 15 Hull points restored per second the Bay falls way behind the Repair Platforms of the other two races (Advent: 30 HP restored/sec. and Tec: 20-30-40 HP restored/sec. depending on upgrades). However, it is quite antimatter-efficient.

Cost: 400 Credits 100 Metal 75 Crystal
Build Time: 60 Seconds
Tactical Slots: 2
Hull: 3500
Armor: 12
Antimatter 300
Range 12000
Ability 20 antimatter -> +300 hull over 20 secs; cooldown 5
TEC
Logistics: Metal Extractor Crystal Extractor Frigate Factory Capital Ship FactoryMilitary LabCivics Lab Trade PortBroadcast CenterOrbital Refinery
Tactical: Gauss Defense PlatformHangar DefenseRepair PlatformPhase Jump InhibitorShield GeneratorNovalith CannonProximity Mine FieldTitan Foundry
Advent
Logistics: Metal ExtractorCrystal Extractor Frigate Factory Capital Ship FactoryTemple of HostilityTemple of HarmonyTrade PortTemple of Communion
Tactical: Beam Defense PlatformHangar DefenseRepair PlatformPhase Jump InhibitorTemple of RenewalDeliverance EngineTitan Foundry
Vasari
Logistics: Metal ExtractorCrystal Extractor Frigate Factory Capital Ship FactoryLirtestra Weapons LabViturska Imperial LabTrade PortMedia HubMatter Processor
Tactical: Missile PlatformHangar DefenseRegeneration BayPhase Jump InhibitorNano Weapon JammerPhase StabilizerKostura CannonTitan Foundry


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