Sins of a Solar Empire
Sins of a Solar Empire
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Ship Type: Capital
Primary Role: Planetary Bombardment / Combat
Shield Power: High
Hull Points: Very High
Armor Level: High
Armor Type: Capital
Antimatter: Low
Weapons (Fore): 2 x Heavy Phase Missile Banks / 2 x Pulse Beam Projectors
Weapons (Side): 2 x Plasma Wave Cannons (Starboard / Port)
Squadrons Supported: 0 - 1
Special Abilities: Phase Out Hull / Distort Gravity / Subversion / Stabilize Phase Space
Compliment: 10,000
Cost: 3000 Credits 400 Metal 250 Crystal
Build Time: 68 Seconds
Supply: 50
Hull: 2350
Armor: 4
Sheilds: 1225
Antimatter: 280
Average Pulse Beam Damage: 12
Average Phase Missle Damage: 10
Average Wave Damage: 12
Planet Bombing Damage: 40

Despite a technological advantage, the Vasari Exodus Fleet strongly favors guerilla warfare tactics to make the most of its relatively few starships. Quickly blitzing unwary targets already softened by sabotage is a cornerstone of this strategy. The Antorak is perfectly suited for assisting in such a strike, boasting abilities to both incapacitate the enemy and swiftly bring in reinforcements. Extracted from the game manual.

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