Upload image- PNG-JPG | |
Ship Type: | Frigate |
---|---|
Primary Role: | Planetary Bombardment |
Shield Power: | 255 |
Hull Points: | 450 |
Armor Level: | 2 |
Armor Type: | Light |
Weapons (Fore): | Heavy Pulse Laser / Ship-toSurface Nuclear Missile-Launchers |
Damage Type: | Antiheavy |
Antimatter: | 0 |
Abilities: | Heavy Fallout |
Cost | 620 credits, 80 metal, 75 crystal |
Supply Slots | 14 |
Build Time | 52 |
.entity Filename | FrigateTechSiege.entity |
When it‘s time to take out a planetary target, the TEC calls in its Krosov Siege Frigates to do the job. A small group of Krosov‘s can quickly cause catastrophic damage to an enemy world and can survive against defenders with its heavier shields and hull. Regrettably, the situation is dire enough that the TEC command is considering equipping radioactive warheads to the Krosov, that will severely diminish the population growth of enemy planets.Extracted from the game manual.