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Ship Type: | Frigate |
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Primary Role: | Colonization |
Shield Power: | 250 |
Hull Points: | 925 |
Armor Level: | 0 |
Armor Type: | Light |
Weapons (Fore): | Light Pulse Laser |
Damage Type: | Antilight |
Antimatter: | 225 |
Abilities: | Colonize / Crew Extractor |
Cost | 400 credits, 125 metal, 50 crystal |
Supply Slots | 7 |
Build Time | 40 |
.entity Filename | FrigatePsiColony.entity |
The Missionary ship spreads the Unity‘s will throughout the galaxy by seeding new Advent colonies on newly claimed worlds. Missionaries are given special psionic training that allows them to encourage indigenous peoples to submit to the will of the Unity, and to break the spirits of those who resist. In addition, specialized members of the Unity are onboard who are willing to separate themselves for long periods of time in order to establish isolated mining facilities. Like most colony ships, the Missionary is weakly armed and armored, and succeeds in battle by avoiding it at all costs.