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Ship Type: | Cruiser |
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Primary Role: | Squadron Support |
Shield Power: | 300 |
Hull Points: | 950 |
Armor Level: | 2 |
Armor Type: | Heavy |
Strikecraft: | 1 |
Antimatter: | 200 |
Cost | 475 credits, 100 metal, 90 crystal |
Supply Slots | 8 |
Build Time | 50 |
.entity Filename | FrigateTechCarrier.entity |
When the TEC need to augment their fleets with fighter or bomber support, the call goes out to the Percheron group. Each carrier is able to support one squadron which serves as the ship‘s only offense and defense against attack. However, due to their long-range nature, Percherons rarely enter the fray and remain on the edges of a gravity well, out of harm‘s way.
Extracted from the game manual
Ship Type: | Cruiser |
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Primary Role: | Squadron Support |
Shield Power: | Low |
Hull Points: | Low |
Armor Level: | Low |
Armor Type: | Medium |
Antimatter: | None |
Weapons: | None |
Special Abilities: | None |
Compliment: | 450 |
Cost: | 475 Credits 100 Metal 90 Crystal |
---|---|
Build Time: | 45 Seconds |
Supply: | 8 |
Hull: | 950 |
Armor: | 2 |
Sheilds: | 300 |
Antimatter: | 200 |
Strong vs. | None |