Sins of a Solar Empire
Sins of a Solar Empire
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Ship Type: Capital
Primary Role: Squadron Support
Shield Power: High
Hull Points: Very High
Armor Level: High
Armor Type: Capital
Antimatter: 270
Weapons (Fore): 2 x Pulse Lasers / Ship-to-Surface Nuclear Missiles
Weapons (Side): 4 x Pulse Laser Batteries (Starboard) / 4 x Pulse Laser Batteries (Port)
Squadrons Supported: 2 - 7
Special Abilities: Rapid Manufacturing / Missile Batteries / Embargo / Heavy Fighters
Compliment: 2,000
Cost: 3000 Credits 400 Metal 250 Crystal
Build Time: 45 Seconds
Supply: 50
Hull: 2850
Armor: 4
Sheilds: 1075
Antimatter: 270
Average Laser Damage: 3
Average Laser Damage: 30
Planet Bombing Damage: 37


Having proven to be an effective countermeasure to pirate incursions, strike craft have been a staple of planetary defense forces for hundreds of years. The arrival of a true invasion force has made a mobile platform for hosting strike craft a necessity, and the Sova Carrier ably fulfills this role. The most advanced ship-borne manufacturing and repair facilities keep its large dorsal and ventral fighter bays in a near constant state of combat readiness Extracted from the game manual.

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