Ship Type: | Capital |
---|---|
Primary Role: | Planetary Bombardment / Combat |
Shield Power: | High |
Hull Points: | Very High |
Armor Level: | High |
Armor Type: | Capital |
Antimatter: | Low |
Weapons (Fore): | 2 x Heavy Phase Missile Banks / 2 x Pulse Beam Projectors |
Weapons (Side): | 2 x Plasma Wave Cannons (Starboard / Port) |
Squadrons Supported: | 0 - 1 |
Special Abilities: | Phase Missile Swarm / Deploy Siege Platform / Assault Specialization / Disintegration |
Compliment: | 10,000 |
Cost: | 3000 Credits 400 Metal 250 Crystal |
Build Time: | 68 Seconds |
Supply: | 50 |
Hull: | 2525 |
Armor: | 4 |
Sheilds: | 1350 |
Antimatter: | 235 |
Average Phase Missle Damage: | 24 |
Average Pulse Beam Damage: | 10 |
Average Wave Damage: | 7 |
Planet Bombing Damage: | 53 |
Few ships in the galaxy can match the destructive potential of the Vulkoras. Both enemy forces and planets alike quickly fall before its banks of heavy phase missile launchers and deployable siege batteries. Such offensive power comes at a price, however—the Vulkoras relies on supporting ships to deal with specific threats like strikecraft more so than any other Vasari capital ship. Extracted from the game manual.