The Warfare Tree is the combat research tree for the Vasari.
Prototypes[]
Give lines of research into new ship designs, defensive structures, antimatter tampering and phase space manipulation.
Name | Tier | Prereq | Effect (Per level) | Cost |
---|---|---|---|---|
Assailant Prototype | 0 | 400$ 0m 25c | ||
Regeneration Bay | 0 | 400$ 0m 25c | ||
Destructor Prototype | 0 | 400$ 0m 25c | ||
Sentinel Prototype | 1 | 600$ 50m 100c | ||
Transporter Prototype | 2 | 800$ 100m 175c | ||
Interference | 3 | 1000$ 150m 250c | ||
Charged Missiles | 3 | Assailant Prototype, Sentinel Prototype | 1000$ 150m 250c | |
Overseer Prototype | 3 | 1000$ 150m 250c | ||
Enforcer Prototype | 4 | 1200$ 200m 325c | ||
Subverter Prototype | 4 | 1200$ 200m 325c | ||
Mobile Phase Detection | 4 | Overseer Prototype | 1200$ 200m 325c | |
Jump Degradation | 5 | Mobile Phase Detection | 1400$ 250m 400c | |
Distortion Field | 5 | Subverter Prototype | 1400$ 250m 400c | |
Jump Inhibition Immunity | 5 | 1400$ 250m 400c | ||
Inertial Field | 6 | Enforcer Prototype | 1600$ 300m 475c | |
Kostura Prototype | 7 | 1800$ 350m 550c |
Assault[]
Includes improvements to Vasari pulse weapons, phase missiles, plasma wave technology, and planetary bomardment weapons.
Name | Tier | Prereq | Effect (Per level) | Cost |
---|---|---|---|---|
Phase Miniaturization | 0 | "WeaponIgnoresShieldsAdjustment" +5.0% for "Phasemissile" weapons | 400$ 0m 25c | |
Rapid Pulse Cycling | 0 | "WeaponDamageAdjustment" +5.0% for "Pulsegun" weapons | 400$ 0m 25c | |
Enhanced Pulse Emission | 1 | Rapid Pulse Cycling | "WeaponDamageAdjustment" +5.0% for "Pulsegun" weapons | 600$ 50m 100c |
Phase Prediction | 2 | Phase Miniaturization | "WeaponIgnoresShieldsAdjustment" +5.0% for "Phasemissile" weapons | 800$ 100m 175c |
Quick Pulse Streaming | 2 | Enhanced Pulse Emission | "WeaponDamageAdjustment" +5.0% for "Flashbeam" weapons | 800$ 100m 175c |
Basic Wave Cannons | 3 | "WeaponDamageAdjustment" +5.0% for "Wave" weapons | 1000$ 150m 250c | |
Intense Pulse Beams | 3 | Quick Pulse Streaming | "WeaponDamageAdjustment" +5.0% for "Flashbeam" weapons | 1000$ 150m 250c |
Wave Amplification | 4 | Basic Wave Cannons | "WeaponDamageAdjustment" +5.0% for "Wave" weapons | 1200$ 200m 325c |
Superior Missile Phasing | 4 | Phase Prediction | "WeaponIgnoresShieldsAdjustment" +5.0% for "Phasemissile" weapons | 1200$ 200m 325c |
Pinpoint Bombardment | 5 | Intense Pulse Beams | "BombingRangeAdjustment" +13.3% | 1400$ 250m 400c |
NME Warheads | 5 | Superior Missile Phasing | "WeaponDamageAdjustment" +10.0% for "Phasemissile" weapons | 1400$ 250m 400c |
Superior Wave Cannons | 6 | Wave Amplification | "WeaponDamageAdjustment" +5.0% for "Wave" weapons | 1600$ 300m 475c |
Support[]
Provides new insights into ships skeletal reinforcement, automated healing nanites, armor strength, shield improvements and next-generation power system.
Name | Tier | Prereq | Effect (Per level) | Cost |
---|---|---|---|---|
Skeletal Reinforcement | 0 | "HullPointsMaxAdjustment" +6.3%, "HullPointsRegenAdjustment" +2.5% | 400$ 0m 25c | |
Self Repairing Systems | 1 | Skeletal Reinforcement | "HullPointsMaxAdjustment" +2.5%, "HullPointsRegenAdjustment" +10.0% | 600$ 50m 100c |
Reintegration | 1 | Self Repairing Systems | 600$ 50m 100c | |
Bifurcative Shielding | 2 | "ShieldPointsMaxAdjustment" +5.0%, "ShieldPointsRegenAdjustment" +5.0% | 800$ 100m 175c | |
Atomic Engineering | 2 | "ArmorBaseAdjustment" +100.0% | 800$ 100m 175c | |
Improved Reactor Design | 2 | "AntimatterCapacityAdjustment" +5.0%, "AntimatterRegenAdjustment" +5.0% | 800$ 100m 175c | |
Flawless Armor | 3 | Atomic Engineering | "ArmorBaseAdjustment" +100.0% | 1000$ 150m 250c |
Enhanced Hull Integrity | 3 | Self Repairing Systems | "HullPointsMaxAdjustment" +6.3%, "HullPointsRegenAdjustment" +2.5% | 1000$ 150m 250c |
Optimized Reactors | 4 | Improved Reactor Design | "AntimatterCapacityAdjustment" +5.0%, "AntimatterRegenAdjustment" +5.0% | 1200$ 200m 325c |
Multi-Pass Shield Arrays | 4 | Bifurcative Shielding | "ShieldPointsMaxAdjustment" +5.0%, "ShieldPointsRegenAdjustment" +5.0% | 1200$ 200m 325c |
Atomic Lattice Armor | 5 | Flawless Armor | "ArmorBaseAdjustment" +50.0%, "MassReduction" +4.0% | 1400$ 250m 400c |
Superior Chain Reactions | 6 | Optimized Reactors | "AntimatterCapacityAdjustment" +5.0%, "AntimatterRegenAdjustment" +5.0% | 1600$ 300m 475c |