Sins of a Solar Empire
Vulkoras Desolator

Vulkoras Desolator

Cost: Credits3000 Metal400 Crystal250
Build Time: 75 seconds.
Uses: 50 supply.
Hull: 2651
+131 / level
Repair: 1.575
+0.105 / level
+0.3 / level
Shields: 1418
+152 / level
Regeneration: 3.15
+0.21 / level
Max Mitigation: 65%
Antimatter: 235
+25 / level
Recharge: 0.8
+0.09 / level
Experience value: 100+
Weapon Damage Per Second Per Bank
(front / back / left / right)
Phase Missile:
29 / 0 / 0 / 0
Range: 5500
12 / 0 / 0 / 0
Range: 5000
0 / 0 / 4 / 4
Range: 5000
Weapon Banks: 1 / 0 / 1 / 1
Bombing Damage: 53
Strike Craft: 0 - 1 (+1 at 6)
Phase Missile Swarm
Deploy Siege Platform
Assault Specialization
A powerful warship well equipped for attacking and sieging enemy planets.
Shortcut: (T)

The Vulkoras Desolator is the Vasari's Heavy Assault Ship.

Official Description: Few ships in the galaxy can match the destructive potential of the Vulkoras. Both enemy forces and planets alike quickly fall before its banks of heavy phase missile launchers and deployable siege batteries. Such offensive power comes at a price, however—the Vulkoras relies on supporting ships to deal with specific threats like strikecraft more so than any other Vasari capital ship.


The Vulkoras is a heavily armored siege engine, capable of clearing planets with shocking speed. It is arguably the most specialized capital ship in the game, and is nothing short of a giant wrecking ball for planets. The best way to use a Vulkoras is to try to sneak it behind enemy lines and destroy several of their planets before they can react. If you already have a high level Jerrasul Evacuator with the Drain Planet ability, you probably do not need a Vulkoras Desolator as well. However, pairing a Kortul with a Vulkoras in a fleet with Sentinel support can quickly destroy shield reliant fleets.

A very deadly type of rush is to build two Vulkoras capital ships at the start of the game and go straight for the enemy homeworld. The best way to counter a Vulkoras rush is to constantly scout your borders. If you see a Vulkoras coming, you can move your units to defend a planet before it gets there. If the Vulkoras arrives first, it may already be too late to save the planet. The weakness of the Vulkoras rush is that these capital ships do not get any strike craft until they reach higher levels, and cannot defend themselves from bombers.

The Phase Missile Swarm ability allows it to deal moderate damage to several targets. However, the maximum number of targets is small and the total damage is not very large, limiting its usefulness in larger battles. It's very useful against smaller groups of unsupported frigates, but not so much against larger or better supported forces.

A Vulkoras can Deploy Siege Platforms which will bombard an enemy planet for a short duration. As of version 1.18, this ability has a short cooldown and low antimatter cost, enabling a Vulkoras to very quickly deploy many platforms around a planet. The platforms can be killed to prevent further damage, but if they are not they can quickly lay waste to a planet.

Assault Specialization passively increases the damage dealt by the Vulkoras to planets and structures, making it even more deadly when attacking undefended planets. This ability is always active and requires no antimatter.

The Vulkoras' ultimate is called Disintegration. It will literally suck hull, shield, and antimatter away from the target enemy and give it to the Vulkoras. This is particularly effective when used against starbases or enemy capital ships.

Ship Type: Capital
Primary Role: Planetary Bombardment / Combat
Shield Power: High
Hull Points: Very High
Armor Level: High
Armor Type: Capital
Antimatter: Low
Weapons (Fore): 2 x Heavy Phase Missile Banks / 2 x Pulse Beam Projectors
Weapons (Side): 2 x Plasma Wave Cannons (Starboard / Port)
Squadrons Supported: 0 - 1
Compliment: 10,000

PhaseMissileSwarm button
Phase Missile Swarm
DeploySiegePlatform button
Deploy Siege Platform
AssaultSpecialization button
Assault Specialization
Disintegration button
AbilityManagement button
Ability Management
Attack button
Stop button
Move button
Tactics management button
Tactics Management
SquadronManagement button
Squadron Management

Strike Craft: TEC FighterTEC Bomber
Corvettes: Shriken Corvette (Loyalist) • Stilat Corvette (Rebel)
Frigates: Arcova Scout FrigateCobalt Light FrigateJavelis LRM FrigateKrosov Siege FrigateGarda Flak FrigateProtev Colony Frigate
Cruisers: Percheron Light CarrierHoshiko Robotics CruiserCielo Command CruiserKodiak Heavy CruiserRaloz Heavy ConstructorOgrov Torpedo CruiserNeruda Envoy Cruiser
Capital Ships: Kol BattleshipSova CarrierAkkan BattlecruiserDunov BattlecruiserMarza DreadnoughtCorsev Battlecruiser
Titans: Ankylon Titan (Loyalist) • Ragnarov Titan (Rebel)
Starbase: Argonev Star Base
Strike Craft: Advent FighterAdvent Bomber
Corvettes: Acolyte Corvette (Loyalist) • Vespa Corvette (Rebel)
Frigates: Seeker VesselDisciple VesselIlluminator VesselPurge VesselDefense VesselMissionary Vessel
Cruisers: Aeria Drone HostIconus GuardianDomina SubjugatorDestra CrusaderTalion SaviorSolanus AdjudicatorHerald Envoy
Capital Ships: Radiance BattleshipRevelation BattlecruiserProgenitor MothershipHalcyon CarrierRapture BattlecruiserDiscord Battleship
Titans: Coronata Titan (Loyalist) • Eradica Titan (Rebel)
Starbase: Transcencia Star Base
Strike Craft: Vasari FighterVasari Bomber
Corvettes: Tosurak Corvette (Loyalist) • Sulsurak Corvette (Rebel)
Frigates: Jikara NavigatorRavastra SkirmisherKanrak AssailantKarrastra DestructorJunsurak SentinelJarun Migrator
Cruisers: Lasurak TransporterStilakus SubverterSerevun OverseerSkarovas EnforcerSivuskras RuinerVoruntak Envoy
Capital Ships: Kortul DevastatorSkirantra CarrierJarrasul EvacuatorAntorak MarauderVulkoras DesolatorRankulas Battleship
Titans: Vorastra Titan (Loyalist) • Kultorask Titan (Rebel)
Starbase: Orkulus Star Base